Here are some builds that might appeal:
Warsmith, terminator armour, servo arm, thunder hammer, iron halo (200 points)
An extra attack from the servo arm at S8 is very attractive to say the least for this build. The idea here is to place with other terminators in a land raider and go forth and conquer.
Warsmith, servo arm (135 points)
This is one to team up with other techmarines to ensure a vital piece of equipment is kept in place during the game. He's a bit naked, so keep him safe at the back of the board, but will provide access to whatever rite of war you like. Cheap and cheerful!
Warsmith, Cortex Controller, thunder hammer, melta bombs, iron halo (170 points)
This is one to keep near a block of allied robots (Castellax and so forth) whilst being embedded in some kind of larger troops or heavy support infantry unit.
2 comments:
Same rule that 40k Warpsmiths get.
Yep -- its nice to see it get re-used, but I still feel it could do with a slight upgrade perhaps.
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