Monday, December 8, 2014

Horus Heresy Review: Iron-Father

The Iron Father is available to the Iron Hands legion as a special praetor character, much like a centurion can be upgraded to a librarian. Although not a distinct unit in the books, I feel it deserved its own review.

What makes this character unique is the combination of equipment they gain. The servo-arm can be terrific in close combat to say the least. But more than that, the Iron Father gains feel no pain, and the battle smith rules. The latter can clearly help keep engines going, but the former truly makes this character in to a pseudo-plague marine champion on the table -- particularly when combined with a cyber familiar and some great armour and invulnerable saves. All this comes at the "price" of not being able to take jump packs and the like. A veritable small price to pay if I'm honest.

Here is one particular build that I'm fond of.

Iron-Father, cataphractii terminator armour, cyber familiar, chain fist, combi-grav gun (212 points) 
Essentially, this guy is one that will stay alive for a very long time (with a 3+ invulnerable save no less! and feel no pain!) and inflict serious damage on whatever you like. Team up with some terminators (and perhaps some robots as well) and go inflict some damage from the assault ramp of a land raider. Repair the land raider if required before driving to the next target. There's very little not to like here.  

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