The poll is now open to determine the winner of the Feb 2010 Army List Challenge. The theme was a 1250pt strike force on an un-prepared eldar craftworld. So, the question is this: which entry is the most effective army list that also best articulates the theme? Here's the choices:
Suneokun:
Demolition Force.
All infantry Demolitions Company lead by Sly Marbo ... he's led his favourite platoons onto the Eldar Craftworld without them knowing it. No vehicles ... this is pure blast template carnage. I fought Eldar for many many years, and the way to kill basic Eldar is simple - grenade launchers! S6 to kill the heroes and s3 scattering death for everyone else!
Command HQ, 4 Grenade Launchers
Command HQ, 4 Grenade Launchers
Sly Marbo
Platoon #1:
Platoon HQ: 4 GLs
Squad #1: Mortar and GL.
Squad #2: Mortar and GL.
5 Mortar Teams
Platoon #2:
Platoon HQ: 4 GLs
Squad #1: Mortar and GL.
Squad #2: Mortar and GL.
5 Mortar Teams
Total 1245 (choose a squad and give them krak grenades?)
Tactics: Yes that is 34 x pinning barrage S4 templates a turn ... Elf pate anyone? To top it off the 20 grenade launchers offer better move and fire possibilities for grabbing the objectives.
Anton:
No surprise to some I'll be choosing a chaos list,
Chaos Sorcerer:
Mark of Slaanesh
Termi Armour
Lash
Choosen:
6 man squad 3 flamers Mark of Slaanesh
Chaos Terminators:
3 man squad, 1 heavy flamer, 2 combi weapons (guess what flamers!)
Plague guard:
7 man squad, Flamer & Melta, Icon
7 man squad, flamer & melta, Icon
7 man squad, Flamer & melta, Icon
Noise marines:
5 man squad all with sonic blasters
9 summoned deamons
and that little lot comes to 1238
the idea would that choosen would support the death guard as they advance and sit on the objectives the noise marines blast the bejesus out of heavy weapon guardian squads,
the terminators would deepstrike either using the icons or just going for it causing havoc, and the sorcerer using lash to group the guardians togeather for the flamers to have max effect,
the summoned deamons would be the counter charge unit for units that got that little bit too close...
Chris:
Who better to attack an unsuspecting Eldar craftworld than the servants of She Who Thirsts?
I've gone for an all Slaanesh themed Chaos Space Marine force:
Lord, Mark of Slaanesh, Jump Pack, Pair of Lightning Claws 145
6 Chosen with Icon of Slaanesh, 5 flamers 153
6 Chosen with Icon of Slaanesh, 5 flamers 153
5 Noise Marines, 4 with Sonic Blasters, one with a Blastmaster, Noise Champion with Doom Siren 210
5 Noise Marines, 4 with Sonic Blasters, one with a Blastmaster, Noise Champion with Doom Siren 210
6 Raptors with Icon of Slaanesh, 2 with flamers 150
6 Raptors with Icon of Slaanesh, 2 with flamers 150
6 Summoned Lesser Daemons 78
Total 1249
I've kept everything in multiples of 6 for fluffy reasons, and tried to max out on flamers to cook up some lightly armoured Eldar.
The Chosen would have infiltrated the Craftworld ahead of the main force, and the Raptors and Lord would press forward using their jump packs to mash up some Guardians in close combat. The Noise Marines can quickly move and fire as they've got an array of Assault weaponry.
Not sure on the lesser daemons bit, but I had to points and couldn't fit anything else in. Game wise they're good, but I'd ahve thought an Eldar craftworld would be pretty well shielded from stuff coming from the warp.
SandWyrm:
Got lots of Eldar coming at you on foot, hiding behind their singing trees and carefully pruned lollipop plants? Drop the Promethium on them!
HQ
70 Primaris Psyker
Troops
155 Veteran Squad w/3 x Melta, Chimera (Hull Heavy Flamer)
155 Veteran Squad w/3 x Melta, Chimera (Hull Heavy Flamer)
115 Veteran Squad w/3 x Flamer, Demolitions
Fast Attack
140 Vendetta Gunship w/Heavy Bolter Sponsons
145 Hellhound w/Hull Multi-Melta
145 Hellhound w/Hull Multi-Melta
Heavy Support
165 Leman Russ Demolisher w/Hull Heavy Flamer
160 Leman Russ Eradicator w/Hull Heavy Flamer
Total: 1250
The Hellhounds and the Eradicator will hit their infantry hard with S6 AP4, denying them their dainty cover saves. While the Demolisher will wipe out any who are foolish enough to run into my line.
The Vendetta is there to kill whatever flower-painted vehicles they're able to bring at me. While the vets inside are ready to drop on their precious aspect warriors and wipe the xenos out in a single turn of flamer/demo template spam.
Once the Eldar's back is broken, the Chimeras will move forward and cleanse whatever heroes or vehicles survive the firestorm. Assuming they haven't run away. :)
Suneokun:
Demolition Force.
All infantry Demolitions Company lead by Sly Marbo ... he's led his favourite platoons onto the Eldar Craftworld without them knowing it. No vehicles ... this is pure blast template carnage. I fought Eldar for many many years, and the way to kill basic Eldar is simple - grenade launchers! S6 to kill the heroes and s3 scattering death for everyone else!
Command HQ, 4 Grenade Launchers
Command HQ, 4 Grenade Launchers
Sly Marbo
Platoon #1:
Platoon HQ: 4 GLs
Squad #1: Mortar and GL.
Squad #2: Mortar and GL.
5 Mortar Teams
Platoon #2:
Platoon HQ: 4 GLs
Squad #1: Mortar and GL.
Squad #2: Mortar and GL.
5 Mortar Teams
Total 1245 (choose a squad and give them krak grenades?)
Tactics: Yes that is 34 x pinning barrage S4 templates a turn ... Elf pate anyone? To top it off the 20 grenade launchers offer better move and fire possibilities for grabbing the objectives.
Anton:
No surprise to some I'll be choosing a chaos list,
Chaos Sorcerer:
Mark of Slaanesh
Termi Armour
Lash
Choosen:
6 man squad 3 flamers Mark of Slaanesh
Chaos Terminators:
3 man squad, 1 heavy flamer, 2 combi weapons (guess what flamers!)
Plague guard:
7 man squad, Flamer & Melta, Icon
7 man squad, flamer & melta, Icon
7 man squad, Flamer & melta, Icon
Noise marines:
5 man squad all with sonic blasters
9 summoned deamons
and that little lot comes to 1238
the idea would that choosen would support the death guard as they advance and sit on the objectives the noise marines blast the bejesus out of heavy weapon guardian squads,
the terminators would deepstrike either using the icons or just going for it causing havoc, and the sorcerer using lash to group the guardians togeather for the flamers to have max effect,
the summoned deamons would be the counter charge unit for units that got that little bit too close...
Chris:
Who better to attack an unsuspecting Eldar craftworld than the servants of She Who Thirsts?
I've gone for an all Slaanesh themed Chaos Space Marine force:
Lord, Mark of Slaanesh, Jump Pack, Pair of Lightning Claws 145
6 Chosen with Icon of Slaanesh, 5 flamers 153
6 Chosen with Icon of Slaanesh, 5 flamers 153
5 Noise Marines, 4 with Sonic Blasters, one with a Blastmaster, Noise Champion with Doom Siren 210
5 Noise Marines, 4 with Sonic Blasters, one with a Blastmaster, Noise Champion with Doom Siren 210
6 Raptors with Icon of Slaanesh, 2 with flamers 150
6 Raptors with Icon of Slaanesh, 2 with flamers 150
6 Summoned Lesser Daemons 78
Total 1249
I've kept everything in multiples of 6 for fluffy reasons, and tried to max out on flamers to cook up some lightly armoured Eldar.
The Chosen would have infiltrated the Craftworld ahead of the main force, and the Raptors and Lord would press forward using their jump packs to mash up some Guardians in close combat. The Noise Marines can quickly move and fire as they've got an array of Assault weaponry.
Not sure on the lesser daemons bit, but I had to points and couldn't fit anything else in. Game wise they're good, but I'd ahve thought an Eldar craftworld would be pretty well shielded from stuff coming from the warp.
SandWyrm:
Got lots of Eldar coming at you on foot, hiding behind their singing trees and carefully pruned lollipop plants? Drop the Promethium on them!
HQ
70 Primaris Psyker
Troops
155 Veteran Squad w/3 x Melta, Chimera (Hull Heavy Flamer)
155 Veteran Squad w/3 x Melta, Chimera (Hull Heavy Flamer)
115 Veteran Squad w/3 x Flamer, Demolitions
Fast Attack
140 Vendetta Gunship w/Heavy Bolter Sponsons
145 Hellhound w/Hull Multi-Melta
145 Hellhound w/Hull Multi-Melta
Heavy Support
165 Leman Russ Demolisher w/Hull Heavy Flamer
160 Leman Russ Eradicator w/Hull Heavy Flamer
Total: 1250
The Hellhounds and the Eradicator will hit their infantry hard with S6 AP4, denying them their dainty cover saves. While the Demolisher will wipe out any who are foolish enough to run into my line.
The Vendetta is there to kill whatever flower-painted vehicles they're able to bring at me. While the vets inside are ready to drop on their precious aspect warriors and wipe the xenos out in a single turn of flamer/demo template spam.
Once the Eldar's back is broken, the Chimeras will move forward and cleanse whatever heroes or vehicles survive the firestorm. Assuming they haven't run away. :)
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