Following on from yesterday's post about the Genestealer Cult Kill Team that I built, today is the turn of the Alpha Legion Kill Team list. Although I wanted to squeeze in a headhunter or two as they seemed very appropriate and fluffy, I knew about the genestealers that I would be facing and therefore wanted something a bit less pricey. So, here's the list.
10 legion tactical squad marines, including 1 vexilla, 1 sergeant with power fist and melta bombs (155 points).
2 heavy support marines with missile launchers (66 points).
2 assault marines (34 points).
1 terminator with thunder hammer (45 points).
The plan here is to be maximally flexible. The heavy support marines set up where they can and use their missile launchers against either armour or infantry clusters.
The assault marines (recent picture of painting progress above, but still needs finishing!) provide a quick moving element to capture any objectives as required or engage lesser enemies.
The rest of the marines are fundamentally still space marines and can take most things on. The fury of the legion on the tactical marines is just the icing on the proverbial cake. The terminator simply adds to the punch where required.
2 comments:
List looks good, though I thought you couldn't take 2+ armor in kill team?
We are using different rules... more akin to Kill Zone for army construction. In brief, 2 models with a 2+ save can be used ... basically if it has some special rule like outflank or it's jump infantry, etc., then an army can only have 2 of them.
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