Thursday, November 13, 2025

Horus Heresy 3e Review: Leviathan Dreadnought

Warpstone Flux Rating: 
⭐️⭐️⭐️⭐️⭐️
5/5 stars. Spherically excellent! Also has the rule of cool for collecting, assembling, and painting. 

Background.
When you have the resources to create an Imperial Knight, but want to keep a dying space marine alive instead and combine him with astonishing firepower or close combat potential, the Leviathan is the outcome. Their incumbents paid the price for this tough, glowing brightly but burning out fast. All the while, the Mechanicum looked on uneasy at their creation as the Leviathan was a purely Terran creation.

Strengths. 
An excellent stat line with T=8, S=8, and 7 wounds. 

The customization is excellent as well. 

Choose the Siege Claw for close combat nastiness - the AP=2 is excellent and damage=3 amazing, particularly at S=10. Paired just gives you an extra attack, so you might want to have a ranged weapon as the second armament potentially. 

Choose the Siege Drill for armour bane. You take an initiative penalty, but gain damage=3 and S=12 this way. The paired siege drills enhances the damage, but if you are going all-in on melee, I would advocate one drill and one claw overall to face off against almost anything.

The Grav Flux Bombard gives you different conditions (pinning, shock) with a big pie plate, but intermediate range. I probably wouldn't run two of them paired though. 

The Storm Cannon gives you four shots at bolt gun range which is nice over all for the strength. Paired is great. 

The Cyclonic Melta Lance is fairly short range but really powerful. Possible candidate for being paired, but I'd prefer a drill for going after other targets to be candid. 

Volkites probably are not worth the upgrade cost, but the phosphex is a good idea for those legions that don't really subscribe to the Geneva Convention. 

Weaknesses. 
Leviathans drop to 5 in Intelligence, but presumably you don't care.

It also explodes like other dreadnoughts. 

Builds.
Leviathan with Siege Claw and Siege Drill (225 points). 
Classic close combat set up. Take phosphex to taste. You will need to think about a drop pod due to the slow movement though. 

Leviathan with 2 Storm Cannons (250 points).
The classic dakka option with a reasonable range. 

Leviathan with Siege Drill and Cyclonic Melta Lance (245 points).
The anti-tank option. Don't forget the melta gun buried in the drill. 

Leviathan with Grav Flux Bombard and Siege Claw (230 points).
Mid-range. And long range weapon works with the claw realistically. 

Leviathan with Storm Cannon and Grav Flux Bombard (245 points).
Mixed ranged threats. 

1 comment:

anvilward88 said...

I feel like leviathan is being slept on a bit. Sure, it's slower than the contemptor, but the speed of the game both for turns and how fast players move up the board, it's not hard for the leviathan to get into threat range.

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