Friday, November 28, 2025

Horus Heresy 3e Review: Deathshroud Terminator Squad

Warpstone Flux Rating: 
⭐️⭐️⭐️⭐️
4/5 stars. A solid retinue unit. 

Background.
The best of the legion, and often selected as survivors of squads where all else failed. They effectively give up their identities and remain all but silent as the personal bodyguards of Mortarion himself. A couple of them are never more than 49 paces away from the Death Guard Primarch at any one time. 

To add a bit of old school spice to the above statement, 7 is the "sacred number" of Nurgle. And 49 is 7 times 7. QED.

Strengths. 
Stat line first, they have WS=5 and T=5. But unlike second edition, here they only have 2 wounds each (it was 3 in the previous edition). Eternal warrior here is also very respectable and fluffy. 

The come with power scythes as standard which will enable them to quickly weed out lesser squads. The Alchem caster is a template with poisoned at 2+ which will certainly hit hard against most squads. 

Weaknesses. 
The cost is steep - 50 points each for the first couple, and then 45 points therein. They don't have too many configurations either - you can add melta bombs and grenade harnesses, the latter is recommended. 

Builds.
2 Deathshroud Terminators, 2 Melta Bombs, 2 Grenade Harnesses (120 points).
To accompany your lesser commanders?

7 Deathshroud Terminators, 1 Grenade Harness (330 points).
Seven because, you know. And cheaper than second edition - I think because of one less wound. Great ablative wounds regardless. You just need to get them into combat!

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