4/5 stars. The rules are good.
Background.
The elite of the heavy support units within the Emperors Children were known as the Sun Killers. Trained in energy weapons their role was to seek out monstrous enemies and heavy tanks and eliminate them. On occasion, they also provided cover fire to ensure a tactical withdrawal for their brothers when ordered. Any record of their failure was rumoured to be expunged on the orders of Fulgrim himself, and thus there was a lot of inter-unit competition between these men for glory.
Strengths.
A Legacies unit that really should be in the core rule book to my mind. Firstly, these marines have the designated quarry special rule which yields BS+1 for one turn against your chosen enemy that has the vehicle type. This is good overall.
They can be customized with a choice of 4 different weapons. Las cannons come recommended as your baseline entry. Multi meltas are reasonable, but suffer from shorter range and that is an issue. Plasma cannons are solid, especially for light transports. Volkites are appealing for anti-infantry action. But you have to pick all the same weapon.
Take the augury scanner to see through shrouded as standard.
Weaknesses.
Heedless means that they won't be taking any objectives any time soon. Sorry.
They are also slightly worse in third edition as they cannot bring their own defence wall (sadly) and don't have a native BS=5. But I'll live with it given the massively reduced points cost!
Curiously, this squad comes under Elites in third edition.
Builds.
5 Sun Killers, all with Las Cannons, Augury Scanner (200 points).
The baseline option. Take more members if desired. Swap out for Plasma Cannons where desired.
10 Sun Killers, all with Multi Meltas, Augury Scanner (375 points).
Take a transport and go hunting.
20 Sun Killers, all with Volkite Culverins, Augury Scanner and Nuncio Vox (535 points).
The rule of thumb for volkite is to go big. This remains true in third edition. And here we have an exemplar of this in action that will be very likely to cause damage when positioned well. I might be tempted to take the vexilla here along with a melee weapon for the sergeant as well.

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