Warpstone Flux Rating: ⭐️⭐️⭐️⭐️⭐️ 5/5 stars. Truly excellent, if expensive.
Background.
The Custodian Guard Squad is the basic unit of Custodes that are deployed across the galaxy during the Great Crusade, Heresy and the Scouring thereafter. They are flexible and deadly to say the least.
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Strengths.
Mostly 5's in the stat line with 2 wounds each. They are all eternal warriors.
The special rule, Lightning Blows, is notable for the fact it grants critical hits on a successful charge. And there's not reason to not be able to pull off a good number of successful charges here either.
The come with the basic Guardian Spear and the nasty Misericordia which players must remember exist at the end of combats. The Guardian Spear has shred at range (slightly shorter than bolt gun range it has to be said), and in close combat hits at S=6 with AP=2 and impact on attacks which is very nice.
In terms of upgrades, players can take a Magisterium Vexilla to replace the Guardian Spear. I don't really recommend this since its effects of only making enemies score 1 victory point in a short range on a leadership test isn't as desirable as simply wiping them off the gaming board with firepower or charges in the first place. Beyond that, the only real question is how many to have in a squad. There's no points cost advantage to having big squads here (compared to space marines), so that question only gets settled by looking at whether you need multiple small units, or big blobs. I could go either way on that.
Weaknesses.
Arguably the biggest negative is that they only have a 6+ invulnerable save. Terminators have better, but the Custodes still win on the stat line and equipment.
Builds.
10 Custodes (450 points).
I selected 10 members as an illustration only. Take 6. Take 12.


