4/5 stars. A fluffy choice for a high command entry in the Sons of Horus.
Background.
Little Horus looked exactly like his gene sire in appearance. He chose to follow the same into Heresy and became a traitor, but was never too sure about his choices. He became wracked with guilt about it, and sought to justify his choice to himself repeatedly, ultimately fighting on Beta-Garmon.
Strengths.
The stat line here looks and feels like a Praetor level character - which is exactly what Aximand is at a fundamental level. He comes with Mourn-It-All as his close combat weapon which is a power blade with S+1 and critical hitting which is very nice to have. The bane strike on his bolt gun is also similarly nice. He carries a shield, but I'm not too sure you would make use of it unless you are running him with a Breacher squad.
His special rule is exceptionally circumstantial: Haunted. You gain extra victory points for taking out Loken.
Impact on (I) is very nice overall though - and makes him worth it.
Weaknesses.
Activation of the special rule will be a very unusual event in any given game or tournament. This is a character that is basically wanting to be used and chosen in a fluffy style game. And I for one don't mind that!
Overall.
From a points value point of view, Aximand is worth the points cost. As noted above, the special rules are a little circumstantial to say the least and the shield trait is probably not going to get used that much.

