As I was designing it, things got complicated fast. Very fast. It became a sprawl of dead links and things that I needed to go back to and write more about. And on top of that, I'd created a cypher for the link pages themselves that at one time meant something. But when I returned to them recently, I could not make head nor tail of the cypher I'd used all those years ago, and had long since lost my (physical) notes.
I turned to artificial intelligence and asked it to figure out my cypher. Which, of course, it did, in next to no time. With this in place, I have been tinkering with it and finishing it off. And today, it is ready to play, and 100% complete-able. So, if text adventure games in the spirit of Myst tickles something in your mind, head over to Astulae.Blogspot.Com and see what you think! Feedback very welcome.
[Aside, this became the starting point for this roleplaying game that I later published on DriveThruRPG: Astulae which is now a best seller.]







