Sunday, August 17, 2025

Horus Heresy 3e Review: Tyrant Siege Terminator Squad

Warpstone Flux Rating: 
⭐️⭐️⭐️⭐️
4.5/5 stars, narrowly rounded down. An almost auto-include in an Iron Warriors force. 

Background.
The Iron Warriors may well have been a grim lot, but the Tyrant Siege Terminators knew this more than most. Hardened warriors of war, these men know the calculus and mathematics of warfare better than all and acknowledge that their fates may well end in death. Their duty is to push forth regardless of incoming fire and devastate the opponent. They break open fortresses, and generally lay waste to the battlefield thanks to the missiles that they carry with them. 

Strengths. 
As cataphractii terminators, they are slow and purposeful, but also come with firing protocols which enables them to fire their combi-bolters as well as their missile launchers. 

The tyrant rocket launchers have had an upgrade on second edition at the expense of pinning. The swarmer missile is 3 shots at S=5 with breaching. Whereas the breaker missile is 1 shot at S=9 and armour bane. Both are great.

In addition to this the sergeant (a.k.a. Siege Master) can be fitted with an omni-scope. This device renders cover saves ineffective. This is amazing for out-shooting a stubborn group of backfield ranged enemies when you really need it. 

Weaknesses. 
Honestly, there are not many draw backs beyond the points cost. They do have T=5 and W=2 to make up for this and come very highly recommended. So much so that they are pretty much auto-includes for almost any Iron Warriors all-comers force lists. 

Builds.
5 Tyrants, Siege Master with Omni-Scope and Grenade Harness (315 points). 
The baseline build and very effective.
Given that upgrades to chain fists are free, you can toy around with a few in a squad just to take on anything particularly heavy in close combat if you feel the need. 
Consider also the occasional combi weapon (graviton, distinegrator, and flamer are all nice for different reasons, and the overlap between them can be powerful. I'll illustrate this in the final build below). 

5 Tyrants, 5 Pairs of Lightning Claws, Siege Master with Omni-Scope and Grenade Harness (365 points).
Getting very expensive here. You will need a transport solution to make the most of this build.

10 Tyrants, 3 Combi-Distintegrators, 3 Combi-Graviton, Siege Master with Omni-Scope and Grenade Harness (650 points).
An almost fully upgraded squad. The overlap of disintegration and graviton is amazing here not least due to the special conditions that they can inflict. Choose your targets wisely. I actually really like the disintegration option here in third edition. 

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