4/5 stars. The rules are great. The point cost even better.
Background.
As Eidolon is to the traitor faction of the Emperor's Children, so Saul is to the Loyalists. Indeed, the one major difference between the two of them is that Saul did not have the sheer drive and relentless tilt toward ascending the ranks - which surely he would have easily been able to do given the inclination. Instead, he liked his station as a line officer and this is the singular reason why Fulgrim sent him to die. But he didn't. He mounted a most magnificent defence on Isstvan and is likely the reason that the civil war was not over as it began.
Strengths.
Saul's stat line is a reflection of Eidolon's, even down to having an iron halo in place.
His warlord trait is able to grant him fearless when certain conditions are met (such as having less victory points and the opponent) in tight situations. This is nifty, as fearless is hard to come by in the game.
His weapons are not quite as good as Eidolons as he only has a charnabal broadsword for close combat, but he does possess a nemesis bolter which can be excellent when the situation arises. His special rule, A Brother Betrayed, gives him bonuses to S, T, and WS against enemy Emperor's Children which although situational is excellent. Bonus victory points follow for being victorious, and even more if he kills Lucius!
Weaknesses.
Loyalist only. Not very speedy unlike Eidolon and his jump pack.
Difference to First Edition.
Nicely cleaned up. Otherwise largely the same I think. And for the points cost, he's excellent.
Overall.
Worth the investment if you're after a loyal Emperor's Children praetor character, but not a force multiplier.
No comments:
Post a Comment