4/5 stars. Very reasonable overall.
Background.
All legions have their champions and their Legends whose names are known widely outside their own. For the Night Lords it is Sevatar. A lethal warrior, a dirty fighter, a repressed psyker, a murderer, and able to command every element of the legion with skill and where necessary malice. And that malice was often required given the command and structure problems present within.
Strengths.
With WS=7, Sevatar presents a strong presence in close combat and challenges. He has an archaic chain glaive that his Primarch discarded called Night's Whisper that grants I+1 (to make I=6) and S+2 (making S=6) and AP2. It comes with critical hitting and shredding which makes him a strong combat threat. In addition to this, he also gains Fear (2) and Precision at 4+ which adds to his presence.
His personal gambit is Dirty Fighter which grants an attack out of the usual sequence of events. This is reasonable, but can only be used in the first round. So you get A+1 effectively thanks to this. Its okay.
Dark Dreams represents his repressed psyker ability. Every turn you get to roll 1d6 and on a 6 you get feel no pain (which is handy), but on a 1 you drop Command in favour of Specialist. Meh.
Weaknesses.
Sevatar is a little bit random to use, but he is quite good.
Overall.
I would take him as the leader of the Atramentar and with a themed army to make the most of him and play fluffily. Sure, terror squads are fine, but terminators are the way to go here in my opinion (largely because of fluff!). In terms of points cost, he is probably a bit over priced and this is reflected in my star rating.

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