4.5/5 stars. As with the core Praetor, you will want one flavour of Praetor in every standard points value game.
Background.
Masters of their legions, Legion Praetors are the commanders just below the Primarchs themselves. Every force (apart from kill teams, and probably below something like 1250 points) should take one realistically! They represent the mighty warriors of humanity and are the battle leaders of the legions that carry similarly mighty weaponry into battle and can order the requisition of rare legion detachments when needed. These are simply Praetors in terminator armour, and I am combining all types here.
Strengths.
The stat line is excellent and boosted compared to the standard praetor. Cataphractii and Tartaros gain another wound (W=5), whereas the Saturnine has an incredible W=6. These praetors are absolute beasts realistically.
The Saturnine armour has the added attraction of being able to upgrade with a teleport transponder which is amazingly attractive here as it will carry its unit into play via Deep Strike.
Weaknesses.
Terminator armour heavier that Tartaros slows the characters down M=6 for Cataphractii and M=5 for Saturnine. Saturnine gets less attacks and initiative on top of this as well as the Bulky (4) rule. Of course, they also gain slow and purposeful except for Tartaros which retains its fluid movement and ability to chase down enemies.
Builds.
There are many potential builds for terminator praetors here. Below are just ones I like. Once again, your mileage might vary.
1 Tartaros Praetor, Paragon Blade (170 points).
Paragon blades remain a favourite for praetors and terminators are no different.
1 Cataphractii Praetor, Twin Lightning Claws (150 points).
Very melee orientated.
Very melee orientated.
1 Cataphractii Praetor, Thunder Hammer, Combi-Melta (165 points).
For all you distraction carnifexes out there.
1 Saturnine Praetor, Concussion Hammer, Plasma Blaster, Teleport Transponder (280 points).
For all you distraction carnifexes out there.
1 Saturnine Praetor, Concussion Hammer, Plasma Blaster, Teleport Transponder (280 points).
The teleport transponder is too attractive to ignore. But the points cost stacks up fast.
1 comment:
The saturnine teleporter for their flamers seems like an interesting option, although the melee on this is pretty poor. Will probably be much better when the command squad saturnines come out.
Really annoys me that the best choice of melee weapons is thunder hammer with axe, given they're both clearly two handed, might kitbash a smaller axe or smthg
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