Monday, August 4, 2025

Horus Heresy 3e: Legacies of the Age of Darkness Released!

Your armies are saved.

Praise the Omnissiah! For the Emperor! Hail the Warmaster!

Finally. I say this with an immense amount of relief. 

The Warhammer Community has today released the Legacies of the Age of Darkness pdf. 

Clocking in at a whopping 207 pages, this document has, in greater part, saved third edition, in my biased opinion.

From my initial reading of the pdf, I think I can safely say that everyone's armies are now fully playable for third edition of Horus Heresy. To be clear, I have not read all 207 pages yet. That'll happen in due course. But as of today, I am very confident in my above statement that everyone's armies are now saved and fully playable. And they've also re-introduced key things like bike-mounted Praetors in the same tome. I'll have to update my earlier reviews even!

The panic over having illegal builds for our armies is over. I'm happy. It didn't have to go down like this in the first place, but the right thing has now been done. And relatively swiftly and accurately too. Well done Games Workshop. 

I will cite two explicit examples from my own forces. 

Case A: World Eaters Sergeants and Caedere Weapons. 
In Second Edition, it was the case that squad sergeants could pay a small points cost to take a Caedere Weapon. This was no longer the case for Third Edition upon release. This is now corrected. As part of the updated Armoury for the World Eater: Any Model with the Command, Champion, Specialist or Sergeant Sub-Type may have its power weapon exchanged for one Caedere weapon for +10 Points per Model.

I have already modeled and converted Falax Blades on my assault squad sergeant (see image to the right). He hasn't been playable under Third Edition until this moment. I am very, very relieved. 



Case B: Raven Guard and Mor Deythan Weapon Choices. 
In Second Edition, it was the case that the entire squad had access to combi weapons, and some also had access to melta guns. Again, in Third Edition this was not the case upon release and Mor Deythan seemed doomed to only have the resin that they were sold with. This is also now corrected as below [points cost excluded]:

Additional Raven Guard Unit Options
Mor Deythan Squad Add the following additional options to this Unit Profile: 
Any Model in this Unit may have one of the following selected for it: Charnabal sabre or Power weapon
Any Model in this Unit may have its Nemesis bolter exchanged for one item from the Legion Combi-weapons list. 
For every three Models in this Unit, one Model in this Unit may have its Nemesis bolter exchanged for one of the following: Plasma pistol / Volkite charger / Flamer / Plasma gun / Meltagun / Missile launcher
The Mor Deythan Shade in this Unit may have melta bombs selected for it.

Once more, my converted Mor Deythan with melta guns and combi-meltas (see image below) are now totally playable once more. This is more than a relief considering the time expended and cost in putting these models together. Very, very happy once again. 


5 comments:

Alpharius said...

I have a blackshields army with the following units:

1 mortifactor in tartaros w/ dual lightning claws

2 10 man veteran squads, all with chainswords and bolters, two with special weapons and sergeant with a thunder hammer

1 5 man veteran squad with nemesis rifles, a graviton gun, power mauls and a sergeant with a 4 thunder hammer

Pride of the legion + only in death does duty end made this a small but tenacious group of men, and these units were the backbone of my army, both in lore and in game.

This army is also full WYSIWYG, and took a long time to collect and paint.

This army will never see third. (unless maurader squads make a comeback)

Ive always really appreciated your blogs and your work, and I sincerely hope you find fun in this edition.

jabberjabber said...

FWIW, I feel in the same situation with Blackshields which is how I was running my World Eaters painted detachment.
I suppose the caveat here is that they have not yet released any rules about Blackshields in the slightest (nor Shattered Legions - which frankly cannot get any worse than second edition which was basically unplayable for me). Hence I have my fingers crossed for both Blackshields and Shattered Legions rules down the line.

SWOLEHAMMER said...

Blackshield AND Shattered Legions rules are confirmed for October digital release.

Google “Horus Heresy Digital Downloads Timeline 2025”, it’s the easiest way to find it. They announced these plans back in June but got drowned out by people complaining.

Alpharius said...

Fully appreciate both these arguments but I think you've both missed the mark, my point isn't that a Blackshields army (I fully concede Blackshields rules aren't ready yet and marauder squads might come back),
my point is that all of these units (which would technically be playable now if GW released foot tactical veterans w/ melee, just as Iron Hands or something) will likely never be playable.
In the Liber they've distinguished between Melee Assault veterans, and shooting Tactical veterans.
In the Legacy they've added extra tanky breacher veterans and extra shooty HSS veterans.
so clearly veterans w/ melee and shooting is off the table now. Which is fine, except that it invalidates key units in a lot of peoples armies(which GW could have guessed given veterans were one of the biggest users of the melee upgrade set).
I know they can be repurposed as command squads, but not 25 of them. and especially as the commander is also illegal model wise.

jabberjabber said...

Totally fair comment - and thoroughly agreed now that I've actually had chance to read through the veterans entries. This will also affect me. :/

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