4/5 stars. Good!
Background.
Warriors, but also responsible for the health and well-being of their Sisters. Let's not beat around the issue: they are apothecaries for the Sisters of Silence under a different name.
Strengths.
I want to explicitly note here that the FAQ ensures that the Knights can split up and join other units prior to the game, hence this tidies up the wording that was present in the original publication that was just a bit weird to my mind.
Fundamentally, these Sisters are apothecaries and should be treated as such. Sure, they have a bunch of nice rules including fleet and the usual anti-daemon clauses along with a pair of bolt pistols, but you are paying the points here for the Narthecium - which is cheap enough!
Weaknesses.
T=3.
Builds.
Knight Vestal with Power Weapon (45 points).
Sure, you can take them with no upgrades at all, but I figure a power weapon will be useful to hide on this character for close and personal encounters.
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