Wednesday, March 5, 2025

Horus Heresy 2e Review: Nârik Dreygur

Warpstone Flux Rating: ⭐️⭐️⭐️
3/5 stars. The original Praevian returns under legacy units! 

Background.
Loyal to the Emperor now, but shattered on Isstvan and rebuilt with extensive augmetics. Dreygur survived but was tossed aside by Perturabo as any broken toy would be. Bereft of command he finally broke when the Alpha Legion nearly killed him later on and became a pseudo-Blackshield. He's complex. 

Strengths.
Dreyguy is a consul with a host of special rules above and beyond the typical Praevain in second edition. As well as being a master of the automaton, he gains some A and stubborn bonus when close to Cassian Reborn and can also be taken as a Blackshields marine rather than a loyalist Iron Warriors choice. 

He has a bunch of special equipment like his power fist that also contains haywire (very nice). The cortex controller and designator help a lot with mastering the robots around him whilst the refractor field and artificer armour makes him more survivable. 

Weaknesses.
This is not a long ranged character. Sure he has a master crafted pistol, but he really needs to be in close combat with some robots. Take some Vorax or Castellax to go with him, and get him to where you need him to be (which could be tricky). 

Overall.
Not bad overall, but a bit limited considering the wider builds possible with the Praevian consul overall. You need to get him in position and his robots to help him in close combat realistically to make the most of him. Otherwise, perhaps take a fortification where he can man some longer range weapon and simply use the power fits as a deterrent (a bit of a waste really). The ability to take those robots is great though and not to be wasted; whilst the ability to take him as a Blackshields should not be overlooked either!

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