Monday, July 29, 2024

Horus Heresy 2e Review: Solar Auxilia Rapier Battery

Warpstone Flux Rating: ⭐️⭐️⭐️⭐️
4/5 stars. Who doesn't love the quad launchers!

Background.
This is a portable heavy weapon. The rapiers are essentially and all-terrain rugged weapons mount, and they come with the requisite gunners needed to operate the tech. There's nothing fancy here. These are simply the guns that won't tire and advance and reposition happily. 

Strengths.
There are four weapons to choose between here.

The multi-laser is baseline and adequate at S=6. 

The Gravis heavy bolter battery is sweet at a longer range and heavy 8, albeit at the price of S=5. However, the twin linked should not be overlooked here either.

The laser destroyer is plain bonkers. Its ordnance 2, and will kill stuff. If it hits. 

The quad launcher is great and can be upgraded with incendiary shells, shatter shells, or splinter shells in addition to the frag shells baseline. There's lots of different effects here, but I'm a fan of the splinter shells thanks to their rending. 

Weaknesses.
Not many weaknesses realistically. The BS=4 competes with the best, and of course this can be increased within your tercio. 

Builds.
3 Rapiers with Laser Destroyers (180 points).
The tank destroyers.

3 Rapiers with Quad Launchers, Splinter Shells (195 points).
Upgrade to shatter shells for +30 points.

3 Rapiers with Gravis Heavy Bolters (105 points).
So much firepower here. And the points cost is very reasonable indeed. There's a wealth of firepower coming out of this that is going to land wounds nicely. 

1 comment:

Geeky Catholic said...

I suspect that these are far more competitive as an option for solar auxilia than they would be for Astartes, I assume that they're not competing with the likes of Veterans and Destroyers in the Elite slot.

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