Warpstone Flux Rating: ⭐️⭐️⭐️
3/5 stars. The rules are fine.
Background.
These marines are the wreckers of cities and are frequently placed in charge of armoured spearheads and artillery. Their jobs are simple enough: ruination of enemy encampments. Strengths.
The sunder rule is strong enough: re rolling of failed penetration rolls is excellent. With the Art of Destruction rule, the siege breaker can confer the same rule to another unit in a small bubble. In addition to this, they "unlock" the ability to upgrade certain units to take phosphex canisters which is strong. The nuncio vox and individual phospex bombs that he also carries is nice to have.
Candidly, I wonder why I've not seen more of this HQ choice in play. I think it is probably because the HQ choices are already so tight? Regardless, well suited to certain legions like the Iron Warriors.
Weaknesses.
The phosphex bombs might not be so useful unless the siege breaker gets close. Perhaps he could be placed with a front line melta gun squad potentially? Otherwise I see him as a bit of a back line HQ and if played like this, then those phosphex bombs probably won't be used?
Builds.
Siege Breaker with Nemesis Bolter (115 points).
Very much a backline HQ choice to be placed with a heavy support squad.
Siege Breaker in Tartaros Terminator Armour, Combi-Melta, Chain Fist, Grenade Harness (150 points).
Much more of a front line commander. Take with a mobile anti-tank weapons squad.
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