Thursday, December 31, 2020

Final thoughts on the year

Hi Folks,

This past year has been bad for many different reasons, but most obviously for the COVID-19 pandemic that has struck seemingly everywhere. Readers will have noticed a (random) drop off and pick up of my postings over this past 9 or so months, and some of this is related to the pandemic in the sense of having significantly less time for hobby. Rest assured that I (we) are all fit and healthy, but 2020 has simply been a rubbish year overall. I'm looking forward to the vaccine in 2021 and hoping that the gaming and tabletop scene will improve dramatically. 

Looking back at hobby progress, I started the year aiming to get a Shattered Legions force together. It is not quite 100% complete yet, but many aspects of it are really close, including basic squads for all three legions, plus some extras (Dreadtober in particular pushed my onward with a Salamanders dreadnought that I'm proud of -- image below!). 

Beyond that, I'm part way through reviewing the new units for the Horus Heresy from the latest hardback black book -- that will culminate in 2021 as well with a bit of luck. 

In the meantime, let me wish all of you a Happy New Year as we happily see the back of 2020. 
-jabberjabber :)

Saturday, December 12, 2020

Horus Heresy Review: Lion El'Jonson

Background.
The First. The Lion. And also the final primarch that will be reviewed on Warpstone Flux! That's right folks, we now have a full collection of Primarch rules out in the open, not withstanding the second and eleventh. 

In the book, he is portrayed as both ruthless and pragmatic which can be seen in the campaigns that he fought in the past. In particular it is noted that his function was to deal with the foes of humanity that others would fear and turn away from, much like he did in his youth on Caliban. Cross reference the xenocides that he partook in and lead. 

Strengths.
The Lion, for all his rules, is actually quite the generalist to my mind. He doesn't stand out as a force multiplier (at least in the same way as Alpharius), nor is he quite at the Horus level of close combat monster. That said, his special rules give him a very good chance against most other primarchs if it ever came to it. In combat, he gets better in the sense of more attacks when reduced in wounds count. Plus, he is largely immune to certain de-buffing effects that others have upon him thanks to his Absolute Focus rule. 

The stasis grenades that he carries makes for interesting shenanigans. Combined with the Fusil Actinaeus, he stands a good chance at blinding and slowing anyone he pleases. In this regard, he is quite a threat, and one that an opponent must deal with either head on, or by moving around the Lion. 

Interestingly, he also gets a choice of close combat weapon: either the Lion Sword, or the Wolf Blade. The former is fractionally better for duels, the latter better for vehicles and breaking units. If you're not dueling, I'd suggest the Wolf Blade in almost every circumstance to be honest. 

His buffs to his army includes a better morale check buff in a bubble, charge range (you're not going to stop him getting in to combat) and the potential for personal Death Wing body guards.

Weaknesses.
His army buffs are weak in comparison to other armies out there. Plus he does not dish out any force organization chart switching abilities at all. 

Other than that, he is a primarch and that means very few realistic weaknesses. 

Overall.
His points cost is reasonable for what he is able to pull off, although he doesn't particularly excel in any one area like his brothers. Sure, he's a beast, and he demands the opponent to do something about him, and he can de-buff and resist others de-buffing him. But no mass bonuses to his army. And outclassed by a number of other primarchs in the close combat arena -- but can handle a good fraction of them. He therefore sits in the middle of the power table to my mind. Dangerous as anyone else, to be clear, but more of a generalist than a specialist. Maybe that is the beauty of the Lion though. 

Monday, November 23, 2020

Iron Hands Medusan Immortals Squad

The squad is altogether now, and here's an image to do them some justice. 


I like the gritty feel of the squad overall. They really communicate the likely conditions on the sands of Isstvan after being betrayed and suffering the massacre of their allies. At their feet lie some remains of the third legion (Emperor's Children) as they muster for revenge against the traitors. These marines will join my breacher squad to form a full 10-marine breacher squad for use as a Shattered Legions force. I still have some work to do on the rest of the Iron Hands contingent, but this is a great basis for expanding the force. 


Friday, November 20, 2020

Iron Hands Medusan Immortals 5/5

Rounding off the squad of Iron Hands Medusan Immortals at number 5 is this marine. Along with his brothers, he is also a survivor of the massacre by the traitors in the opening moments of the Horus Heresy. As befits such a survivor, he has battle damage in places, and plentiful mud scattered over his feet, lower legs, and shield. 


I enjoyed painting the battle damage on to this one in particular as it offered a chance to experiment with a couple of techniques. On the shield, one of these techniques is visible: a silvered surface surrounded by scorched black marks suggestive of explosive tipped ammunition shattering on the shield (i.e. bolt gun rounds). Once more, I'm happy that I didn't glue this one together before managing to paint his left shoulder pad. Although some of it is obscured by the shield, I'd know it was unpainted if I left it in there undone. 

A post featuring the full squad in all their glory will be made soon enough. Stay tuned. 


Wednesday, November 18, 2020

Iron Hands Medusan Immortals 4/5

Number four in my squad is this battle brother. Sporting a requisite amount of mud on the feet and lower legs, this marine has been through hell and back on Isstvan and now only exists to extract revenge on the traitors for the massacre. 


Mud aside, the red parts that can be seen just below the ammo feed on the bolt gun is part of the scanner that is attached to the waist of the marine and is simply poking through due to the line of sight of the image. The numeral ten on the left knee pad is a decal from the standard space marine range (although for a few of these, I did decide to kit bash -- decal bash -- the XX from the Alpha Legion to obtain some smaller ones for the Iron Tenth!). 

I like the way that this one has turned out, especially the wiggly iron pipework on the left shoulder pad that is partially hidden behind the shield. I decided to paint this first, prior to gluing together the shield on to the arm. In hindsight, this was the right choice, and it also allowed some painting on the interior of the shield as well. 

Tuesday, November 17, 2020

Iron Hands Medusan Immortals 3/5

The third marine in the Iron Hands Medusan Immortals is muddied after seeing serious action against the Emperor's Children. Although following the same painting scheme as the others in this series, the mud is turned up a notch and features heavily on the shins and feet of the miniature, with a touch on the shield too, let alone the third legion shoulder pad that can be seen on the ground in front of him. 



Anomalously whiter than the rest of the miniature, and seemingly relatively untouched by the mud, is a bolt gun with the numeral "X" on the side. The narrative here is that this marine recovered the bolt gun from a fallen battle brother when his own bolt gun failed him. It also gives a touch more diversity to the squad overall and I feel it is a nice addition. Overall, I'm happy with this even given how much the alternate colour bolt gun stands out. 

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