3.5/5 stars. Rounded down, just. Average rules.
Background.
An echo of what the Word Bearers once were: iconoclasts who tore down not merely worlds, but also their culture and replaced them with the Imperial Truth. Later, that replacement would be something more sinister, but they remain arguably the most representative of what the legion once was. They traditionally work alongside destroyer squads and specifically hollow out enemies who hold cultural positions such as standard bearers and eminent leaders.
Strengths.
Movement of 12 is nice to have here of course, and combined with the weaponry, they are a great close range squad.
The hand flamers give you panic which should be taken advantage of. Whether to upgrade this to an inferno pistol for the Iconoclast is a bit of a personal decision, but I have the feeling other squads do melta better, so I'd err leaving it at home (even so, I'm still torn since AP=2 and S=8 is excellent). Phosphex bombs are a personal taste choice overall, and plasma pistols are probably out-shined by the inferno pistol here.
The axe-rakes give S+1 which makes the squad quite deadly against enemy space marines alongside critical hitting. Phage on movement is a strange design choice, but certainly fluffy I guess?
Harbingers of Truth causes a modification of the firepower to +1 during volleys. This is quite sweet really! And Vanguard of 3 is the icing on the cake.
Weaknesses.
With only a 3+ armour save, they will die fast with one wound each, but they do get to deep strike which is good.
Bitter duty means that they're probably not going to be joined by their local Praetor sadly.
The points cost increases quickly here in comparison to other squads to be very honest.
Builds.
5 Ashen Circle (125 points).
You really don't need any upgrades for this.
10 Ashen Circle, Iconoclast with Inferno Pistol and Phosphex Bombs (250 points).
The fully upgraded squad.

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