Tuesday, March 31, 2026
Horus Heresy 3e Review: Crimson Paladins
Saturday, March 28, 2026
Horus Heresy 3e Review: Aster Crohne
Friday, March 27, 2026
Horus Heresy 3e Review: Dominion Zephon
Thursday, March 26, 2026
Horus Heresy 3e Review: Chapter Master Raldoron
Wednesday, March 25, 2026
Horus Heresy 3e Review: Sanguinius
Tuesday, March 24, 2026
Horus Heresy 3e Review: Blood Angels Legion Rules
Gambits.
Thrall of the Red Thirst lets you ignore focus negative modifiers caused by wounds lost but you don't get outside support. Its a trade off that sometimes works, but not really a top pick.
Additional Detachments.
Revelation Host is very specific and fluffy: you get up to 2 assault squads and 2 dawnbreaker cohorts.
Wrath of Angels allows you to get closer to the enemy that shot at you. Take a full move toward them. Its that simple. Oh, and if you get very close (6 inches) force them to take a cool test or be pinned in place by your glory or vampiric disposition (delete as appropriate).
Monday, March 23, 2026
Building Ferrus Manus
Saturday, March 21, 2026
Gaming Gitz: Lectio Primus Vorias
I have had the distinct pleasure of working with Gaming Gitz over the past little while to generate ideas and discussions. It is a superlative YouTube channel that I have followed for some time, so you can imagine my delight when we started talking properly about all things Horus Heresy.
When asked whether I had a character in mind who might be under-explored in a short, I eventually settled on Lectio Primus Vorias of the World Eaters: their chief librarian during the Heresy. He occupies a particularly grim position within the Legion. The World Eaters librarians were lucid enough to witness their brothers descend further and further into blood-madness (largely since they didn't take the Butcher's Nails without perishing), even as they themselves remained loyal to Angron and to the Legion’s wider cause. It is a bleak and fascinating vantage point, and, as ever with the World Eaters, it does not end well.
Gaming Gitz tells that story in Lore Told Poorly here.
Friday, March 20, 2026
Horus Heresy 3e Review: Araknae Quad Accelerator Platform
Thursday, March 19, 2026
Horus Heresy 3e Review: Deathstorm Drop Pod
Wednesday, March 18, 2026
Horus Heresy 3e Review: Techmarine
Tuesday, March 17, 2026
Horus Heresy 3e Review: Apothecary
Monday, March 16, 2026
Horus Heresy 3e Review: Rapier Battery
Sunday, March 15, 2026
Horus Heresy 3e Review: Heavy Support Squad
Saturday, March 14, 2026
Horus Heresy 3e Review: Tactical Support Squad
Friday, March 13, 2026
Horus Heresy 3e Review: Word Bearers Procurators
Thursday, March 12, 2026
Warhammer Glasgow
I was in Glasgow this week due to travels. As per usual when I visit a location, I do try to make an effort to find and navigate to the local Warhammer / Games Workshop store.
Sadly, my travels were also immediately after the very large fire that affected Glasgow Central Railway Station. The image captures what I saw on the day along Union Street where both Warhammer Glasgow and the train station are located.
Union street (visible in the image) was physically roped off by the emergency services. In the background of the image is the aftermath of the fire with one of the buildings adjacent to the railway station destroyed and the fire services still spraying the scene with water. The Warhammer store (and the railway station itself) is on the left obscured by the van with the red and yellow chevrons.
Hence this post is a shout out to Warhammer Glasgow. I hope you manage to regain access to the store soon (I know from Facebook you still haven't regained access), and I hope to visit again at some future point in time. Best wishes from Warpstone Flux and your would-have-been mystery shopper.
Wednesday, March 11, 2026
Tyranid Infestation Part 2/2: Smaller Pieces
The second and final part of the duology of painting the Killzone expansion: Tyranid Infestation is today looking at the smaller pieces of terrain. These are markedly different from the towers that I showed yesterday in the basic sense of the vertical nature of the towers is wholly missing, and there's a bit more red flesh showing through on many of the parts.
That said, I followed the same approach here overall. My goal was to give the lower parts a darker colour with the uppermost surfaces being lighter and drybrushed with eldar flesh. This has worked throughout, except for the tree-like vine (middle left) which retains the "notch" approach used on the towers, but obviously going much more horizontal here.
The reds are taken up with the surfaces of the lower two elements in good quantity, and also the brain-like structure at the top left. Blood for the blood god has again been applied selectively to give a slick and immediate look to some parts of these elements.
I wasn't a fan of the spike tower at the top right - glueing that together and painting it was an exercise in trying to not stab myself. But now that's its done, I can at least appreciate the look of it.
These pieces really complement the towers in a good way and provide items that some models can just about see over the top of, but will provide cover for almost every infantry sized model standing behind them. Best not to poke them too hard if you ask me though, I think they might retaliate, or there's probably something living inside them still!







