Wednesday, July 19, 2023

Horus Heresy 2e Review: Adsecularis Tech-Thralls Covenant

Warpstone Flux Rating: ⭐️⭐️
1.5/5 stars generously rounded up to 2/5 stars. The rules a bit poor. 

Background.
Not servitors so much as cyborgs, this is the fate that awaits the regular population of a Forge World should they offend their masters. Or, your know, when the need arises possibly as well. Simply put, these are expendable troops. 

Strengths.
Strictly worse than in first edition, their stat line is not great with WS=2 which makes them worse than human standard. The fractionally make up for this with stubborn, feel no pain, and hatred of everything. Las locks and close combat weapons are not much to write home about either.

Let's focus then on the real strength. They're cheap. Dirt cheap. I've not seen a full army of multiple 30 blobs of these troops, but I can see that it would be an interesting proposition for board control. 

Weaknesses.
They're not very good. Even with hatred they will struggle. But the real nail in the proverbial coffin which almost ensures that they will see no play is Ld=6. Granted, stubborn is good here, but its not enough to make up for this leadership score. And they also have the Rite of Pure Thought. Good luck.

Builds. 
20 Tech Thralls (75 points).
Keep the number to 20 in order to take the transport option. Or add on another 10 for the full blob (cost = 105 points). Very cheap. Very fragile. Could be a good laugh in the right game with the right friend though?


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