Background.
These sisters are the beast handlers. The ambushers. The quick and the agile. They hunt down targets at the periphery of the main force and given cyber jackals or hawks to help them along.
Strengths.
Let me be honest. I don't actually like this squad too much. Nor do I rate it particularly highly. I think it could have been actuated better than it actually is.
That said, the jackals are reasonably okay. I would take them in preference to the hawks just due to their superior utility for the squad. Although I guess that the hawks could be used as meat shields thanks to the relative high number of ablative wounds.
Other than that, they get fleet and move through cover. I'm a bit "shrug" about this to be honest.
Weaknesses.
They're still sisters of silence with a human toughness level and therefore very weak and flimsy. The beasts do little to add to this, although the jackals do have T=4 which is competitive with space marines that they might find themselves facing.
Builds.
Cadre with 3 Jackals, 1 jackal with a flamer; mistress with Charnabal Sabre (100 points).
A bit of a base line build. Take a transport. Take a different unit actually!
Cadre with 6 pursuers, 3 Steeltalon Wings, 3 jackals (140 points).
Still cheap, but with lots of wounds now. Will still fit inside an Acquisitor.
These sisters are the beast handlers. The ambushers. The quick and the agile. They hunt down targets at the periphery of the main force and given cyber jackals or hawks to help them along.
Strengths.
Let me be honest. I don't actually like this squad too much. Nor do I rate it particularly highly. I think it could have been actuated better than it actually is.
That said, the jackals are reasonably okay. I would take them in preference to the hawks just due to their superior utility for the squad. Although I guess that the hawks could be used as meat shields thanks to the relative high number of ablative wounds.
Other than that, they get fleet and move through cover. I'm a bit "shrug" about this to be honest.
Weaknesses.
They're still sisters of silence with a human toughness level and therefore very weak and flimsy. The beasts do little to add to this, although the jackals do have T=4 which is competitive with space marines that they might find themselves facing.
Builds.
Cadre with 3 Jackals, 1 jackal with a flamer; mistress with Charnabal Sabre (100 points).
A bit of a base line build. Take a transport. Take a different unit actually!
Cadre with 6 pursuers, 3 Steeltalon Wings, 3 jackals (140 points).
Still cheap, but with lots of wounds now. Will still fit inside an Acquisitor.
3 comments:
Haha I kinda dig the squad. I want to build some for a kill team.
Come to think of it, I think they could potentially do well in Kill Team actually. Its the sort of game that they are probably more meant for (thematically and in the rules).
The dogs and birds remind me of the eagles and rats that clade vanus seem to use. I hope they bring out the other assassin groups.
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