Background.
The Caladius is a mobile weapons platform in a nutshell. It boasts the Iliatrus accelerator cannon that would later be retro-fitted to the Sicaran for the space marine legions, and can potentially take heavy blaze cannons instead in the much rarer annihilator pattern upgrade.
Strengths.
Fast. Deadly. Lots of fire power. Flexible in a pinch. And very handy to have on your side.
Weaknesses.
The primary draw back here for me is the armour value of 11 on the rear. Other than that, it really is a decent tank overall and comparable to a predator or a sicaran from the more familiar space marine arsenal.
They are so fast and deadly, that they are rather forgiving on the controlling player and I think they're going to see a good amount of use in either variety.
Builds.
1 Caladius, armoured ceramite (205 points).
A bit of a baseline build. Take extra armour to taste.
1 Caladius, Blaze Cannons, armoured ceramite (220 points).
An interesting choice here. The exoshock rule can provide a vital extra result for the controlling player that can readily see the demise of any tank it is looking to take out. Overall, well worth the price being paid so long as a good target can be brought in to range. It could be very good against enemy knights for instance.
The Caladius is a mobile weapons platform in a nutshell. It boasts the Iliatrus accelerator cannon that would later be retro-fitted to the Sicaran for the space marine legions, and can potentially take heavy blaze cannons instead in the much rarer annihilator pattern upgrade.
Strengths.
Fast. Deadly. Lots of fire power. Flexible in a pinch. And very handy to have on your side.
Weaknesses.
The primary draw back here for me is the armour value of 11 on the rear. Other than that, it really is a decent tank overall and comparable to a predator or a sicaran from the more familiar space marine arsenal.
They are so fast and deadly, that they are rather forgiving on the controlling player and I think they're going to see a good amount of use in either variety.
Builds.
1 Caladius, armoured ceramite (205 points).
A bit of a baseline build. Take extra armour to taste.
1 Caladius, Blaze Cannons, armoured ceramite (220 points).
An interesting choice here. The exoshock rule can provide a vital extra result for the controlling player that can readily see the demise of any tank it is looking to take out. Overall, well worth the price being paid so long as a good target can be brought in to range. It could be very good against enemy knights for instance.
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