Praetors assemble! This week's challenge is one of iron: Iron Hands against Iron Warriors to be specific. They are fighting over an ancient world for mineral resources to advance their way across the galaxy. There is nothing left other than mutual annihilation to be had here though. This turn will likely decide the winner of the game. The Iron Hands are to play and the Iron Warriors have 1 reaction in hand. The Iron Hands need 2 unit kills for the game. Here is how the board looks:
[And yes - those are computer fans mounted upon some styrene - a great bit of scenery in case any one wants to copy the concept!]
Left to Right:
Iron Warriors:
1 Rhino. All hull points intact.
Tactical Support Squad: 5x Plasma Guns.
3x Siege Tyrants (1 with 1wound remaining, the others at full strength).
1 Contemptor dreadnought with las cannon and gravis fist. 3 Wounds remaining.
Iron Hands:
Medusan Immortals x10. 2x Flamers.
1 Praetor embedded in the Immortals Squad (could be detached). Thunder hammer. No wounds taken.
5x Heavy support squad (auto cannons).
The Iron Hands have already moved and are entering the shooting phase.
What move gives them the best option to delete 2 Iron Warriors units from the board without losing a unit themselves? (If they lose a unit, then they will need to remove 3 Iron Warriors Units for the win instead!).
This might seem like an obvious solution, but I'm actually not so sure the more that I look at it.




