Wednesday, July 31, 2013

Sisters of Battle Unit Review: Battle Sister Squad

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Hi All, Eldrad Vect here giving you my review on the only Troop choice in the Sisters of Battle codex.
The stats of a Battle Sister is this:
WS BS S T W I A Ld Sv
  4   4   3 3  1 3 1  8   3+
Pretty much a Space Marine with reduced Strength, Toughness and Initiative which is ok for a model that costs 12 points. Having Power Armour saves these girls a lot of pain, especially when they are susceptible to it due to low Toughness and the Shield of Faith rule gives them a 6+ Invul. Save giving them a slim chance to avoid dying to AP3 or lower weapons. Armed with Bolters, Frag and Krak Grenades and a Bolt Pistol, Sisters are pretty well equipped to begin with and the base squad size is 9 Battle Sisters and 1 Sister Superior with the option to take an additional 10 Battle Sisters meaning you can get a pretty large squad of Power Armour wearing troops. No matter what the squad size is only two Sisters in the squad can take special or heavy weapons and depending on how your Sister squad is designed to fight depends greatly on these weapon options, if your squad is a back line objective holder you'd take a Heavy Bolter and Storm Bolter or if your squad is an aggressive attack unit you'd have a Meltagun and Heavy Flamer.
The Sister Superior is pretty good for a squad leader, having an stat line like a standard Sister with a +1 to Attacks and Leadership. Her wargear options are really good to, being able to take Power Weapons, Combi-Weapons and even Plasma Pistols, she can really add punch to a squad by adding some extra Plasma, Melta or Flamers to your squad.
Special Rules for the Sisters are simple, Acts of Faith and Shield of Faith, as well as the Faith power the Battle Sisters have called Light of the Emperor. Light of the Emperor is one of the best Faith powers in the codex, if used in the Movement phase, the automatically re-groups and can act as normal, if used in the Shooting or Assault phase they re-roll all 1s to hit, this is awesome and thats not all it is also the only power that can be used multiple times in a turn, once per phase.
They are a pretty good Troop choice and being the only choice in the codex the do well to be as varied as possible to make up for the lack of choices and on more then one occasion it is my Battle Sister squads that win me games.

Sisters of Battle Unit Review: Saint Celestine

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Hi all, Eldrad Vect here, with my review of the greatest Sisters of Battle HQ of all time, Saint Celestine.
Ok, so how powerful is this living saint you may ask? well, stupidly powerful the most outstanding stats are her WS, BS and I of 7, not to mention 5 attacks base and being the only Sister of Battle with a 2+ Armour save. She is also Jump Infantry, making her an amazing addition to a Seraphim Squad. Her wargear is unbelievably good, she wears the Armour of Saint Katherine which gives her her 2+ save and a 4+ Invul. save and her weapon of choice is the Ardent Blade, a Power Sword that alway wounds on a 4+ unless she can do better, this makes up for her Strength of 3, the blade can also be fired as a Heavy Flamer.
Now for the best part, Saint Celestine's rule Miraculous Intervention, every time she dies, place a counter where she died then at the start of every one of your subsequent player turns, on a 4+ she comes back to life with D3 wounds! She is almost unstoppable though her Toughness of 3 make her quite easy to kill and she doesn't have Eternal Warrior. But how many points is she? surely this undying saint is around the same price line as Mephiston or Abbadon, nope, Saint Celestine is only 115 points which is just stupid cheap.
This is the HQ you want in order to avoid giving the enemy Slay the Warlord. Saint Celestine is the a hero, more aggressive than supportive, although she does boost Seraphim squads immensely. By far my favourite character in the Sisters of Battle codex.

Tuesday, July 30, 2013

Sisters of Battle Unit Review: Uriah Jacobus

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Hello all, Eldrad Vect here with a review on one of the most amazing Confessor of all, Uriah Jacobus.
Last time I reviewed the less than impressive Arch-Confessor Kyrinov and whilst Jacobus has the same stats and save as Kyrinov, he is on a whole other level. This crazy old war dog is an incredible fighter having both a Chainsword and Bolt Pistol as well as his giant Shotgun, Redeemer. 24' range, S4 AP4 Assault 2 double barrel shotgun of pain, Tyranid Ravager? Blam! Jacobus just shotgunned it in it's ugly face like a boss. He also carries the Banner of Sanctity, which give him and his unit +1 to their Attack and Feel no Pain, imagine him with 20 Battle Sisters on an objective, they are not moving, ever. This combination of skill and actual weapons that are any good, (I'm looking at you again Kyrinov), makes Uriah Jacobus both an amazing combat god but also a great support character.
Uriah also has a couple of awesome special rules, he has Stubborn, which is helpful to some degree but most importantly he buffs the entire army with his rule Protector of the Faith, this rule allows you to re-roll the dice used when rolling how many Faith Points you get at the start of each turn, which means there will be plenty of faith to go round.
Uriah is a great character for any Battle Sister army and his augmenting abilities are gold, this guy is also the same points as Kyrinov, but so much better and well worth the 90 points it costs to use him.

Monday, July 29, 2013

Sisters of Battle Unit Review: Arch-Confessor Kyrinov

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Hi all, Eldrad Vect here with the review of Arch-Confessor Kyrinov, a rather mediocre Special Character within the ranks of the Ecclesiarchy.
Now I'm not paying out on this guy because I don't like him, he is really bad, hero wise. His stat line is the same as an Ecclesiarchy Confessor, understandable but quite weak and this makes him incredibly susceptible to being cut down by small arms fire or similar weapons. With a horrible save and low Strength and Toughness he is not going to be winning many combats, though he won't run since he and all squads in 6" are Fearless. Aside from unit buffing he really doesn't do much.
Kyrinov's signature weapon is the Mace of Valaan, a unique Power Weapon that pretty much has the Concussive special rule. He also carries the Icon of Chiros this is what allows him to grant Fearless to nearby squads. As far as rules go, Kyrinov has all the same as your basic Confessor except for Heightened Fervour, which just mean he counts as having a Laud Hailer and Simulacrum Imperialis.
All up, Kyrinov is not worth the his points cost, maybe if he were twenty or so points cheaper but other than that, your better off with are basic Ecclesiarchy Confessor or Uriah Jacobus, which my next review will be on.

Sunday, July 28, 2013

Sisters of Battle Unit Review: Generic HQs

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Hi all, Eldrad Vect here, with my first ever unit review!
The Canoness is the linchpin HQ of the Sisters of Battle Codex, out of the two generic HQs you can get to lead your Battle Sisters, the Canoness is the more well known. Let take a look at her stat line
WS BS S T W I A Ld Sv
 5    5   3 3  3 4 3 10 3+
Not really that impressive pretty much just your standard Sister of Battle with +1 to Weapon Skill, Ballistic Skill and Initiative. There are very little wargear options for the Canoness too and her save can't get any better, although you can give her a Rosarius so she has an Invul. at least, but like all Battle Sister, she already has a 6++ due to Shield of Faith rule.
As far as special rules go she has the usual Sisters of Battle special rules and of course Independent Character, also Stubborn, which is kind of useless except if she is leading a squad of 20 Battle Sisters, which is where she should definitely be. Her Acts of Faith power is great, but as a counter, giving her and the unit she is in Preferred Enemy and +1 to Initiative. She also unlock the Sororitas Command Squad, like a Space Marine Command Squad, but with less options and being Sisters of Battle.
All in all, the Canoness is no mighty hero, she is a support character that buffs a unit and should most likely be used that way, mainly with a Sister blob so they never fall back and it also makes the units Act of Faith test work more often.

The second HQ is the Ecclesiarchy Confessor, now I've never used him and there are many reasons why. Firstly the stats line is the same as the Canoness only instead of a 3+ save he has a 5+, though he comes with a Rosarius it still doesn't make up for the fact he has a terrible save and costs more than the Canoness. His option list for wargear is a little longer than the Canoness and he can sport a Plasma Gun which is quite awesome especially with his BS of 5. He has almost no special rules the list is this. Acts of Faith, Independent Character, Righteous Rage and Shield of Faith.
Shield of Faith is pointless to have since he has a better Invul. save anyway with the Rosarius, he has no Acts of Faith to call upon, the rule is just there so he can buff the rolls of other squads and Righteous Rage is just like the Space Marine Chaplain's rule that allows re-rolls on the turn the unit charged, kind of good but in an army that doesn't have a lot of assault units, it isn't that useful. He does unlock the Battle Conclave, which is essentially an Iquisitorial Henchmen squad with only Death Cult Assassins, Crusaders and Arco-Flagellants.
I would only play this guy to buff a Battle Sister blob and to have that Plasma Gun.

Thursday, July 25, 2013

A Blogger's Apology and a Quest for the Future

Hi all, Eldrad Vect here, it has been a while and I must say sorry for not posting anything for a while, with both Writer's Block and an incredibly busy few weeks I've had I've been unable to write articles and take care of the blog.
Anyway I'm back with an article asking you the reader what I should do next in my hobby adventures. My work on the Baroness has hit a brick wall as the torch I use to heat my knife to cut Finecast has died so work has stopped and my slow plate-by-plate painting of Commander Farsight is going well, but like I said slow.

I have two things that are on my list of things that would be awesome to do and I will be blogging about them too, so this give you something to read and perhaps laugh about.

First, I have recently re-kindled my love for the Sisters of Battle and am currently not playing any army but Proxy Sisters of Battle armies. I like the sisters for their fluff and there unique take on Warhammer, I especially like the Faith Points system and some of those crazy attack units like Sister Repentia and Penitent Engines. After hearing rumours that Sisters were being worked on, I became ecstatic at the thought of a new look Sisters army. What I want to do blog-wise, is focus heavily on Sisters of Battle, Battle Reports, unit reviews and more.

The second idea I had was to start a Space Wolf army, my idea is simple and the article itself would be known as 'Pack of Lone Wolves' as every Space Wolf would be in someway converted and designed to work as either Lone Wolves, Grey Hunters or Wolfguard.

Of course, I will still do other thing too, my conversions, work on the Baroness more and I vow to do a lot more by way of articles. I'm also curious to know what you guys think of me, I'm trying to improve my skills as a blogger and there is only one person knows what needs to improve, that you.  
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