Thursday, July 2, 2026

Horus Heresy 3e Review: Questoris Knight Styrix

Warpstone Flux Rating: ⭐️⭐️⭐️⭐️ 4/5 stars. The rules are good and a glow up from previous editions!

Background. 
The Styrix apparently did some really nasty and bad stuff during the Age of Strife. Accordingly, their machine spirits are perfectly capable of reducing even the iron will of the typical noble householder to madness that forces them to conduct massacres. They are therefore held in low regard and a bit of a stain of dishonour.

Strengths.
As with the Magaera, this is like a regular questoris knight in the rules department ... except better auto-repair and a flare shield instead of an ion shield.

The graviton gun and the irad scourer are very handy for short range work. But the real attraction is the Hekaton Siege Claw. Doubling strength (which means S=16 - wow!), armour breaking and breaching at even odds each, and pinning via shock is amazing! The AP=3 is good as is the 3 damage. 

Rounding this off is the Volkite Chieorovile. This gives 5 lots of S=7 shots at a great range along with shred and deflagrate of course. Ordnance is on FP which is okay. The 2 damage per hit is strong. Arguably one of the best Volkite weapons on the market, and it satisfies the "go big" rule for Volkite without needs more of the same. 

I actually like this knight a lot more in third edition than any of the previous editions, and that's saying something. It has had a glow up, certainly. 

Weaknesses. 
Explodes!

And the points made about the Questoris Knight apply here as well. 

Builds.
There are no build here to speak of or analyse. 

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