3.5/5 stars. Rounded down. The rules are sound overall, but the lack of upgrades a real issue.
Background.
The personal guard of Russ, hand picked, and to a man each a legend in his own right. They forego the right to lead their own squads and no longer seek glory for themselves but lay down their lives for the primarch of the Space Wolves and act where he direct his personal pack.
Strengths.
Cataphractii style terminators with fear and vanguard (4) that also entertainingly come under Elites for the Space Wolves. The frost axes will also slice through enemies with contempt.
They come with the Lordsbane special rule which means that if the Thegn survives a challenge, then you get bonuses for the combat resolution per surviving Varagyr. This means that you should always be aiming for large style squads where possible.
Weaknesses.
The points cost adds up fast here thanks to the frost axes and suite of special rules. I'm torn about this facet since other terminator squads can do the job better, but by the same token, you are nearly always going to win combat resolution if the Thegn survives his challenger. The sheer lack of customization is surprising too.
Builds.
10 Varagyr (475 points).
A scary proposition, and a lot of points. Limit it to 5 members if you are playing a smaller points value game. Note explicitly here that there are no upgrades to take. Surely this has to get an Errata soon?

No comments:
Post a Comment