Friday, June 13, 2014

Horus Heresy Review: Legion Reconnaissance Squad

The reconnaissance squad will provide a familiar play style to any space marine player who extensively use scouts in 40k. But there are differences. Firstly, they're full space marines. No hit to WS or BS. Secondly, they cannot fulfil a compulsory troops choice. That said, they can downgrade their armour to 4+ recon armour and gain infiltrate and move through cover for the exchange. I'm a fan of scouts, and this squad fuels me with inspiration on what to do with them. Without further ado, here are a few build ideas.

Legion Reconnaissance Squad, 10 members, all with sniper rifles (250 points).
Sit this squad on a back line objective and keep a nice line of sight to your primary targets. Sniper rifles are great at what they do and this style of squad cannot be underestimated.

Legion Reconnaissance Squad, 10 members, all with recon armour, space marine shotguns, cameleoline, 1 nuncio vox, squad sergeant with power fist and artificer armour (285 points)
This is a semi-traditional scout close combat squad. Infiltrate them, outflank them, and generally get them closer to where they need to be and engage. And yes: you can have artificer armour on the sergeant and recon armour on the rest and still gain the universal special rules!

Legion Reconnaissance Squad, 5 members, all with recon armour and melta bombs (150 points)
Infiltrate and blow up that tank you despise. A melta bomb suicide squad! Take a combi-melta on the sergeant for fun. Add a Storm Eagle Gunship for extra dakka.

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