Friday, February 20, 2009

Chaos Spawn Throwing a White Scar Marine

This is one of those ones that I wasn't too happy with, but perhaps I'm just being to self-critical? I like the idea of a chaos spawn throwing some prey, but this one just doesn't work too well for me. I've tried to analyze why it doesn't. Firstly, I don't think I painted the marine too well - just black on while with some red parts. The red in particular is not highlighted (etc.). The spawn itself requires more attention to detail (feathers, hooves, claws, etc. all look a bit poor). On the positive side, I was happy with the blue shading and highlighting on the spawn - especially on it's back. I'm also happy with the modelling - the pose is reasonably good and the spawn certainly looks like it is stepping up and over the remains of a vehicle.


4 comments:

Tristan M said...

Pose looks great. I'd say don't bother doing too much highlighting on the marine, it could detract from the spawn itself. Maybe do some battle damage instead?

Farmpunk said...

I thought the pose looked good as well.

maybe put some claw marks on the marine's armor, or put a bloody hole in the armor. I would perhaps do shading and grime on the marine, not highlighting.

Unknown said...

It like it, you've done a great conversion.
I do think the marine looks a bit "clean" for being that dead. I'm not sure how to help it, maybe just a devlan mud wash and some blood.
It's still a great looking model though, well done.

jabberjabber said...

Hi Guys, I think you've collectively touched on what is wrong here - the Marine is waaayy too clean! It looks like he got killed by a psyker rather than by the claws of chaos spawn. It's blindingly obvious now that you've said it - thanks heaps!

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