3.5/5 stars. Rounded down. A flame tank that should be better than it seems on paper.
Background.
When you absolutely need to clear out an enemy from dug in positions in city scape ruins, forests, or perhaps even the traditional trenches. The Infernus spreads out a lot of deadly flames thanks to the inferno cannon. But they are kept in reserve for when the demand is really required and evidenced.
Strengths.
The inferno cannon is certainly deadly, there's no two ways about it. It will destroy things consistently. The sponsons are also heavy flamers by default as well, which just adds to the heat. You can even take a pintle heavy flamer as well if you need just a touch more flame! The other sponsons and pintles are all quite valid as well.
Weaknesses.
AV=13 on the front and sides are not attractive. The AV=11 on the rear is a problem. The overall points cost is just about acceptable for what it is doing, but as a Lords of War, there are better choices.
Builds.
Infernus, with added pintle heavy flamer, flare shield, dozer blade (335 points).
I'm taking the heavy flamer addition here for fun. I think the dozer blade is going to be required more here than on other vehicles as well.
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