4/5 stars. The rules are good.
Background.
With wars such as the Heresy spanning the entire Galaxy, the leaders at the top of the food chain (Primarchs, etc.) could not be everywhere at once. As a result, even those that wielded artifacts of these leaders became venerable and induced fervour in the masses.
Strengths.
The herald comes as standard with the Icon of Allegiance. With this, he can score additional Victory Points (called honour points until the very end phase of the game wherein they convert) every time he personally wins a challenge, or his squad does the same. This is an incredibly strong way of accumulating bonus points, but clearly you have to play aggressively. The drawback is that all honour points are lost if you are removed from the table or become disgraced -- a fine balance.
The stat line is reasonable with WS=5 and W=3 along with 4 attacks. He comes with a power weapon as standard, but this can be upgraded. Fear (1) is also very helpful.
Weaknesses.
Getting sniped with precision shots is always a risk, but one that is likely worth taking overall given the 2+/5++ saving throw.
The lack of customization is an issue outside of terminators. Note though that some legions have ways of doing this (e.g. World Eaters can replace those power weapons with Caedere weapons which is a good move in all probability).
Builds.
Herald with Power Fist (90 points).
Probably the best build if you are not going with a power weapon.
Herald with Jump Pack and Power Weapon (130 points).
A much better proposition than foot slogging.
Herald on Jetbike with Plasma Cannon (165 points).
Could be very good with the correct unit around him.
Herald in Cataphractii Terminator Armour with Thunder Hammer (140 points).
Finally - customization!!! This is strong.
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