Sunday, July 24, 2022

Horus Heresy 2e Review: Perturabo

Warpstone Flux Rating: ⭐️⭐️⭐️⭐️⭐️
5/5 stars. (The rules are excellent). 

Background.
The Lord of Iron makes his entry into second edition with style. Of his brothers, his tale is almost as tragic as Kurze or Angron. Such a keen intellect, but no use for it on Olympia which was already an advanced civilization. Such a drive to build and make things, turned to destroying and pulling down fortifications. And a rebel home planet that he went back to and sorted out but felt that his father would never forgive him and therefore fell to the traitor cause. He is one that probably should not have fallen if he had better relations with those around him, better council, less brutal twisting of his fine mind, and just a touch of TLC; but that's the price that was paid. 

Strengths.
The old Wrack and Ruin legion rules from First Edition have been almost cleanly transferred to Perturabo as his Warlord Trait. This causes an extra die to be rolled for pinning and morale tests (discard highest). The added shooting reaction is similarly strong. 

His armour - the Logos is the usual 2+/3++ fare with in built ignore night fighting and a free interceptor reaction. The Logos Array is a powerful shrapnel bolt system at long range with AP3 which will make him easily kill off a good fraction of a squad of ten (statistically, he will hit 5.3 times, and kill 4.4 marines per shooting phase). Close combat with the same is at AP2 as we might expect.

Perturabo can also take the Forgebreaker that once belonged to Ferrus Manus as a paid-for upgrade. This is worth while since it grants impressive S=12 attacks at AP1 with Brutal (2) which makes Perturabo a force to be reckoned with.

He also comes with a small set of "minor" rules that include firing protocols, battle smith, and master of automata (plus a cortex controller). Build your army accordingly. 

Weaknesses.
There are no real weaknesses here - he is a primarch after all. He is a shooty primarch in the main part though, but can be upgraded with forge breaker to make him excellent in close combat too. This upgrade is worth the points in my unbiased opinion.

I know my readers do like thinking about primarch fights as well. To be clear, Perturabo is not Horus. But he is more than sufficient to take on a sub-set of his brothers (note especially the Brutal (2) rule with forge breaker). I will run the stats at a future point. 

Difference to First Edition.
Slightly worse. The rules are comparable, although a number of things have changed around a bit and lost. Stubborn, furious charge, and orbital bombardment is lost, as is deep strike and his unique transport option. He gains in terms of warlord trait. 

Overall.
Well worth the points. Well worth the forgebreaker upgrade. 


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