Monday, May 25, 2026

Horus Heresy 3e Review: Corswain

Warpstone Flux Rating: 
⭐️⭐️⭐️⭐️⭐️
4.5/5 stars. Rounded up. A superlative close combat beat stick. 

Background.
All of the legions have recognized "names" that their brothers and cousins will instantly know. For the Dark Angels, Corswain's name is one that echos still some ten millennia later such was his skill. Caliban born, but not an ingrained scion of The Order, he was able to bridge the gaps in his legion and was the commensurate paladin. 

Strengths. 
Starting with the stat line, WS=7 is superlative for a mere mortal! Corswain combines this with his weapon, called simply The Blade, to have an effective S=6, AP=2, and 2 damage with duellist's edge. This makes him an excellent challenge monster. 

The Armour of the Forest serves even better in a duel. The damage of incoming attacks are reduced by one (to a minimum of 1). Outside of Primarchs, this is very notable. 

Weaknesses. 
Corswain is a close combat paragon. He doesn't do much else (although he has BS=5 and Ld=10). So you need to get him into combat as soon as possible. He is also a loyalist through and through. 

Overall.
Outside of the Primarchs, he is one of the most notable close combat characters in the Heresy. And he probably has a shot at some of the weaker primarchs too, if we are being honest. He may well lose, but what I'm saying is that he has a better chance than many depending on your die rolls. He kills stuff in combat whilst his armour tends to keep him alive. A true beat stick if ever we saw one. 

No comments:

Post a Comment