Carrying the foulest of Terminus' Est's armouries, the Grave Wardens are Nurgle Terminators in all but name and toughness bonuses.
All of them are armed with an impressive array of weapons. Not only do they have power fists as standard, but they also have the Death Cloud (a toxic template weapon that ignores cover) and an assault grenade launcher.
It is important to note that all of these weapons have a short range -- 18" in the case of the grenade launcher. Hence the Grave Wardens are fundamentally a close combat squad and therefore need to be on board a land raider phobos or spartan for maximum effect (not withstanding any Orbital Assault rite of War). That said, I feel these terminators can take on most things in the game and come out smelling of … yuck.
Upgrade wise, the chain fists are attractive for maximum damage potential against all types of units in the game. The heavy flamer with chem munitions is attractive, but might be overkill. The combi-weapon for the chem-master is a nice choice and could conceivably be either a melta or flamer component (which in turn could also be given chem munitions as well). More members is also a good option, particularly for a land raider spartan.
Here are a pair of potential builds.
5 Grave Wardens, 2 chain fists (210 points)
Probably the baseline build here, but still very effective so long as they get in to the optimum position. Highly points effective too.
10 Grave Wardens, 2 heavy flamers with chem-munitions, chem master with combi-melta, 4 chain fists (415 points)
A large squad for a land raider spartan. This can take on anything in the game technically.
All of them are armed with an impressive array of weapons. Not only do they have power fists as standard, but they also have the Death Cloud (a toxic template weapon that ignores cover) and an assault grenade launcher.
It is important to note that all of these weapons have a short range -- 18" in the case of the grenade launcher. Hence the Grave Wardens are fundamentally a close combat squad and therefore need to be on board a land raider phobos or spartan for maximum effect (not withstanding any Orbital Assault rite of War). That said, I feel these terminators can take on most things in the game and come out smelling of … yuck.
Upgrade wise, the chain fists are attractive for maximum damage potential against all types of units in the game. The heavy flamer with chem munitions is attractive, but might be overkill. The combi-weapon for the chem-master is a nice choice and could conceivably be either a melta or flamer component (which in turn could also be given chem munitions as well). More members is also a good option, particularly for a land raider spartan.
Here are a pair of potential builds.
5 Grave Wardens, 2 chain fists (210 points)
Probably the baseline build here, but still very effective so long as they get in to the optimum position. Highly points effective too.
10 Grave Wardens, 2 heavy flamers with chem-munitions, chem master with combi-melta, 4 chain fists (415 points)
A large squad for a land raider spartan. This can take on anything in the game technically.
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