4/5 stars. The shining light of the Raven Guard rules - they are good!
Background.
These are the shadow masters of the Raven Guard. They have inherited something of their Lord's ability to slip unnoticed even in plain sight. They are also the ancient remnants of the Lycaean uprising, and rarely admit new members into their ranks, thus at the outset of the heresy they are rare sight.
Strengths.
With 2 wounds, these are grizzled veterans of the legion. Their native BS is 5, but this can be increased once per game via the Fatal Strike special rule to give them BS+2 so long as they have not moved in the previous movement phase.
Combine this with Infiltrate of 8, and you have a recipe for making quite the mess of your enemy.
They come with nemesis bolt guns as standard, but as per the update in the Legacies release, they have the full range of options available to them, including melta guns for an alpha strike where needed. The cameleoline will certain help them stay alive as well.
Weaknesses.
The 3+ save isn't amazing for such a unit. Hence my view on them remains as it has been: use Fatal Strike early and get the most use of it you possibly can.
Builds.
6 Mor Deythan, 4 Combi-Melta, 2 Melta guns (235 points).
My favourite set up! I steal them as well with the Alpha Legion on occasion.
10 Mor Deythan, all with nemesis bolt guns (325 points).
Take melta bombs on the Shade as a deterrent if you feel the need. A back line and long range shooting option.
9 Mor Deythan, 3 Volkite Chargers, 6 Combi-Volkite (355 points).
Volkite: go big or go home. You won't have many enemies left at BS=7 thanks to Fatal Strike. And probably not many friends either - just to be clear. This is deadly.
Shame everything except nemesis bolters is kinda overpriced. One very nasty combo is these guys with banestrike combi bolters in alpha legion - high number of shots with crit 5+ at ap2 will murder stuff once a game
ReplyDeleteYes - the combi bolters are simply amazing for a (sic) Alpha Strike! Making no friends either I see ;)
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