Monday, April 7, 2025

Horus Heresy 2e Review: Automata Malefica Rules

Warpstone Flux Rating: ⭐️⭐️⭐️
3/5 stars. Average overall, but good in parts! The automata malefica are the corrupted engines of traitor forge worlds and were created in great numbers during the Heresy. 

Praevians.
Arguably access to corrupted engines impacts the legiones astartes more than the mechanicum, but the chief way in which to gain access to them is via a traitor praevian. This is very simple: you take 1 or more praevian, and you get a maximum of 1 (and only 1) corrupted engine choice to include. This engine has to occupy its own force organisation slot (i.e., not the HQ like the praevian). This is very reasonable.

Corrupted. 
The corrupted rule as applied to engines does several things. Firstly there is Fear at a (1) level, but this can be incremented if it already has fear. Reflectively, they are also immune to fear themselves and instead of failing morale checks just takes d3 wounds instead.

Force weapons against them gain instant death, but its not really instant death, it is just 1d3 wounds instead. They could have just said that, so I'm not sure why there's this circular argument in the rules about it being called instant death to be honest. Oh well. 

Malefic Aegis. 
This one is much more straight forward: its just the invulnerable save. Again, not sure why they can't just call it that, but probably to do with the stacking of other invulnerable saves. Only cyber familiars and the like can modify these. 

Overall. Not too bad, just a bit clunky on the rule names to be honest!

Saturday, April 5, 2025

Endryd Haar Painted in World Eaters Colours

Today, I finished up painting Endryd Haar of the Blackshields. But not quite as he became later on in the Horus Heresy. To be candid, I'm not a massive fan of the all black colour scheme of the Fangs of the Emperor Blackshields. So I wanted something different!


This is Endryd Haar in his original World Eaters colours - white armour and blue shoulder pads and back pack. Naturally, the most fun part of my method of painting the World Eaters is the chipping, weathering, damage, and splatter. I deliberately tried to not go over the top with the splatter since less is generally more when using this approach. And here it has worked rather nicely. I've done my usual two-step approach. This involved flicking red contrast paint at selected angles on to the otherwise finished miniatures, and then picking out come appropriate locations for the blood god technical paint to be applied. There's even a kill-count decal applied to the terawatt power fist here just to round things off. 

Of course, this kind of half obliterates the plan to have a distinct Blackshields force. That's fine. The new plan is to use my World Eaters detachment AS the Blackshields. The head canon here is that they're far too busy being angry at their former legion to re-paint their armour. Obviously. Hence, this is very early stage Blackshields, and probably with the Panoply of Old Oath. Somehow, I think I can make this work. Regardless, if I'm not using this miniature for Blackshields, he is obviously a character for the World Eaters either in a squad, or as a Praetor himself. He'll fit right in!


Tuesday, April 1, 2025

Horus Heresy 2e Review: Questoris Household Dark Blessings

Warpstone Flux Rating: ⭐️⭐️⭐️⭐️
4/5 stars. The Dark Blessings are a replacement for the Household ranks and can only be taken by traitors. Some are really good, others a bit less so. Suggested knights are provided for each entry.  

Conqueror of Worlds. ⭐️⭐️⭐️⭐️
The dark blessing version of the Seneschal. An auto-include for the big boss whose warlord trait provides access to reactions. Suggested Knight: Lancer. 

Heedless Slaughter. ⭐️
A free upgrade (probably from Khorne) that comes at the cost of WS-1 and BS-1, but gain Rage (2) if you have an armiger unit somewhere. I am torn on this upgrade. Rage is nice. But those negatives are bad. Very bad. I probably won't take it on balance.  

Malevolent Artifice⭐️⭐️⭐️⭐️
Gain IWND +1 for each wound or hull point you inflict in close combat until the end of the battle. This is very, very nice, and worth the points cost. Suggested Knights: Lancer, Acheron, Questoris.

Encroaching Ruin⭐️⭐️⭐️⭐️
BS+1 and a bonus speed to armigers that start a turn next to it. Very nice overall. Suggested Knight: Questoris, and probably Asterius.

Putrid Corruption⭐️⭐️
Ablative organic mass that speaks of Nurgle. Loses movement speed, but gains unrelenting which lowers 1d3 wounds from a penetrating shot to just 1. This is okay overall, but not amazing. Suggested Knight: Unclear. 

Infernal Tempest⭐️⭐️⭐️⭐️
Tzeentch (we think?) gives you psychic or sorceress powers. Warding grants an invulnerable pip, tempest is nice for its AP=2 but is short range. Suggested Knight: Questoris. 

Ravenous Dissolution.⭐️⭐️⭐️⭐️
WS+1 and marked for death. This is quite strong and calls for a melee unit. Suggested Knights: Lancer, Questoris. 

Rapturous Sensation⭐️⭐️⭐️
Slaanesh (given the title of the blessing) demands your attentions. No reactions unless you take a Ld test in a large bubble. This is strong, but situational. Suggested Knight: Unclear. 

Formless Distortion⭐️⭐️⭐️⭐️
WS+1, become a character, and get an ionic lash which is at AP=2 and S=10 with exoshock. Very nice indeed. Suggested Knight: Questoris.