And now the review of the new Chaos Space Marine codex progresses to the cult units, kicking off with Khorne Berzerkers. When I first saw the stats for these guys, I was worried: where was their fabled extra attack? Why had it been reduced to to A=1?
Let's have a look at their upgrades:
The chainaxe is appealing if we know we're not up against space marines (and other power armour Sv=3+ models). Otherwise, they're not worth it. Since the meta-game is so saturated with space marines and we're getting plenty of attacks, I suspect that we would forget about this upgrade most of the time (unless we've already modelled the chainaxes / fluffy reasons).
Swapping the bolt pistol for a plasma pistol is entertaining, but pricey. Ultimately, if the berzerkers are going to be charging high toughness targets, they're probably worthwhile (just). But try not to evaporate oneself in the process. (but wait: all blood is welcome, right?).
The Icon of Wrath grants furious charge (which is pointless, since the Khorne Berzerkers already get it), as well as the ability to re-roll charge distances. This latter ability is very useful, but probably not quite worth the points of the Icon.
Veterans of the Long War should be worthwhile if the local meta-game is indeed space marine saturated. And its price is very cheap!
Hell Division and Wizard - I haven't had much time to blog of late but I finally got around to taking these quick shots last night. I have actually been painting quite bit and playi...
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